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Stimulation Clicker

Stimulation Clicker



In today's digital age, where constant notifications and information overload are a part of daily life, Stimulation Clicker offers a playful yet chaotic experience. This clicker game, created by Neal Agarwal, uses simple mechanics to draw players into a world filled with stimulating visuals and sounds. As you click your way to success, the game mirrors the distractions we experience online, adding humor and excitement to the mix.

What is Stimulation Clicker?

Stimulation Clicker is a fast-paced game where the goal is simple: click to earn "stimulation" points. These points can be spent to unlock upgrades, automate point collection, and unlock achievements. As players progress, the game intentionally overflows with visual and auditory stimuli, reflecting the overwhelming nature of the modern internet and how it bombards users with endless information.

How to Play Stimulation Clicker?

The gameplay of Stimulation Clicker is centered around the following core mechanics:

  • Click to Collect Stimulation Points: Players click the "Click Me" button to gather points.
  • Unlock Upgrades: Spend your points on upgrades that automate the stimulation collection process and speed up gameplay.
  • Increased Complexity and Overload: As you unlock more features, the game introduces automated systems that take over the clicking, leading to an overwhelming amount of stimuli, parodying the chaotic experience of using the internet.

Who Made Stimulation Clicker?

Stimulation Clicker was created by Neal Agarwal, known for his quirky and creative web games. He is also the developer behind games like Infinite Craft, The Password Game, and Spend Bill Gate's Money. Neal's games often combine elements of humor, art, and programming to create interactive experiences that engage and entertain players. Through Stimulation Clicker, he takes players on a journey through the chaos and distractions of the digital world, making the experience both humorous and reflective of modern internet culture.

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