Celeste is a 2018 platform game developed and published by indie studio Maddy Makes Games. The player controls Madeline, a young woman with anxiety and depression who aims to climb Celeste Mountain. During her climb, she encounters several characters, including Part of You (also known as Badeline) a personification of her self-doubt who attempts to stop her from climbing the mountain.
Development of Celeste began in August 2015, when game developers Maddy Thorson[b] and Noel Berry participated in a game jam, where they created Celeste for the PICO-8. Thorson, who served as producer, and Berry, who served as the lead programmer, wanted to expand the PICO-8 game into a full release. Inspired in part by Thorson's own TowerFall (2013) and by Super Mario Bros. 3 (1988), the gameplay was designed to be minimal, while mirroring Thorson's experiences with bouldering. Celeste was designed to be accessible, featuring game mechanics intended to make the game more forgiving in addition to an "Assist Mode" offering several options to make the game less challenging. The themes of self-forgiveness present in the narrative began with the idea of creating a "more introspective" game, and later grew to become intertwined with the gameplay. The soundtrack was composed by Lena Raine.
Since its release, Celeste has garnered a dedicated fandom and an active speedrunning and modding community. On September 9, 2019, a free downloadable content (DLC) expansion named Farewell was released, introducing a new chapter to the game. The development team has stated that they do not intend to create a sequel for the main game. However, they have released a sequel to the original PICO-8 version, titled Celeste 2: Lani's Trek, as part of the game's third anniversary. Three years later, they released a short three-dimensional sequel to Celeste titled Celeste 64: Fragments of the Mountain.
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